2020 Spring – Format and Rules

Prize Pool
  • In the UTPL Season 2020 Spring, a total of €2.000 will be distributed to the teams.
  • The distribution will look as follows
    • Epic Division
      • Rank #1: €850
      • Rank #2: €600
      • Rank #3: €300
    • Challenger Division
      • Rank #1: €150
      • Rank #2: €100
  • Payout
Playday

On a playday, each team plays a clanwar consisting of 5 matches within a timeslot (1 timeslot per team per playday) in this order:

  1. TDM 4on4 #1
    • Best-of-1 & Time Limit 15
  2. TDM 4on4 #2
    • Best-of-1 & Time Limit 15
  3. TDM 2on2
    • Best-of-3 & Time Limit 15
  4. Duel #1
    • Best-of-3 & Time Limit 10
  5. Duel #2
    • Best-of-3 & Time Limit 10
  • Each match will provide 1 point to the winner. Hence, on every playday, a team can earn between 0 and 5 points.
  • Every player must not play more than 2 game modes (Duel, 2on2, 4on4) per playday. Additionally, no player is allowed to play more than 1 duel match.

 

Lineups
  • Handing in the lineup must happen before the Tuesday at 20:00 – 20:30 UTC preceding the respective playday (Saturday for Challenger Division; Sunday for the Epic Division).
  • At least one representative of each team will have to be present. If no representative of a team shows up, the other team can decide on all mappicks.
  • Before map voting , both teams must provide their lineups and internal duel seeds to one of the cup organizers (and remain secretive to the opposing team until mapvoting begins). The #1 seeded duel player of one team will play the #1 seeded duel player of the other team and accordingly with seed #2. Seeds in UTPL Season 2020 Spring are subjective and can be altered by the teams for every playday.

 

Mapvote
  • Mapvoting must happen before the Wednesday at 20:00 – 20:30 UTC preceding the respective playday (Saturday for Challenger Division; Sunday for the Epic Division).
  • For EACH of the TDM 4on4 matches combined, the teams use the following map voting rules:
    1. BAN (higher ranked team)
    2. BAN (lower ranked team)
    3. PICK (higher ranked team) = first match
    4. PICK (lower ranked team) = second match
  • For Duel matches and TDM 2on2, the teams use a shared map pool both the matches the following map voting rules:
    1. BAN (higher ranked team)
    2. BAN (lower ranked team)
    3. PICK (higher ranked team) = first map
    4. PICK  lower ranked team) = second map
    5. BAN (higher ranked team)
    6. PICK (lower ranked team) = decider map
  • To ease the process of the Mapvote, please use this template https://docs.google.com/spreadsheets/d/1qhx7fz36sR3ALBJNXTESRIqifFXWav9CdqGKmxPHUT0/edit?usp=sharing
  • Each team may consist of a maximum of 6 players. Players can be added during a season until the maximum number is reached. After that, new players (who have not yet played during the current season) may be switched into the team when another one is switched out (and the switched out player cannot enter another team during the season).

 

The map pools are:

 

The mutators/settings for all matches are:

 

Hubs/Servers
  • If opponents are EU vs NA, then the clanwar will be played partly on NA servers:
    • 1 map in Duel#1
    • 1 map in Duel#2
    • 1 map in TDM 2on2
    • 1 map/match in TDM4on4
    • Exception: If the London hubs provide a fairer ping to both teams, all matches could be played on that hub.
    • In general: the 1st EU map pick will be played on NA server.
  • If opponents are NA vs SA, then the clanwar will be played partly on SA servers:
    • 1 map in Duel#1
    • 1 map in Duel#2
    • 1 map in TDM 2on2
    • 1 map/match in TDM4on4
    • In general: the 1st NA map pick will be played on SA server.
  • If opponents are EU vs SA, then the clanwar will be played completely on NA servers.
  • If your team stated that it is willing to play on split servers, the team must go through with it.
  • EU reference servers are
    • PHX PHOENIX GERMANY
    • UnrealPUGs DE
    • UnrealPUGs UK
    • GCP LONDON UTPugs
  • NA reference servers
    • GCP Virginia UTPugs
    • UTPugs NYC

 

Relegation and promotion
  • The Relegation and promotion will happen directly without relegation clanwars.
  • The last-ranked team of the Epic division will play Challenger Division the upcoming season.
  • The first-ranked team of the Challenger Division will play Epic Division the upcoming season.

 

Fairplay Rules
  • Players must either play a match until the timelimit is hit or concede the match by typing “gg”
  • Players are not allowed to enter the match servers as a spectator
  • Positive attitude
    • Be kind & respect other humans
    • Listen to the moderation team
    • No bullying, sexism, racism, homophobia or other hate-based chat
    • Don’t spam words or use all-caps
    • Don’t argue with people over chat — especially the moderators (use private messages to sort out your differences)
    • Use English so everybody can understand and reply to what you are saying
  • No private streaming for Epic Division
    • During playdays, players are not allowed to stream their pov. All your UTPL matches will be live-streamed exclusively by the RYE Twitch channel. However, players are allowed to record their pov, and upload these videos to YouTube or use Twitch’s premiere function for a date and time where the UTPL is not being cast by the RYE Twitch channel. If a player streams his pov, the player will be banned for at least one playday and the team risks of receiving 0 points for the streamed matches.
  • All players who are registered in a team’s active season roster are obliged to enter the UTPL’s Discord server and remain there for the duration of the season.
  • Warnings
    • For certain breaches of rules, players may receive warnings.
    • If a team receives more than 1 warning per season, they will receive penalty points in the ranking.
    • If a team receives more than 3 warnings per season, they will be in danger of being disqualified for the season.

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